Daily Bosses

 Julunggul (Level: 50+[CLICK TO WATCH!]

Rewards              

 - This scroll grant 25% of Exp Bonus per 1 hour and is intransferible. (Max of 1 per day). You also has the chance to gain 5% of Exp Bonus clicking on the reward but it will be applied in your character.

 - Sell on rashid for 7K or trade for a custom backpack and a new Outfit (Npc: Daily Bosses on Venore).
Requeriments: 4 players and 1 Nostalrius Coin per player to pull the lever. (North of Port Hope).
Time Limit to kill the Monster: 15 minutes.
  • O Julunggul é invulnerável quando os players entram na sala. Para torná-lo vulnerável, os jogadores deverão passar o Julunggul nos 5 Tiles Coloridos que irão aparecer em lugares aleatórios da sala, ficando assim até os 75% da vida. Entretanto, será necessário repetir o processo quando o Julunggul alcançar 50% e 25% de vida, respectivamente.

  • The Julunggul is invulnerable when the players enter the room. The players need to make the Julunggul walk on the 5 Colored Tiles that appear randomly on the room. After the Julunggul have walked on the 5 poison fields, it will become vulnerable until it has 75% of health point. It will be needed to repeat the process and then the same when its on 50% and 25% of health.

 

 Arakho (Level: 100+[CLICK TO WATCH!]

Rewards               

 - This scroll grant 25% of Exp Bonus per 1 hour and is intransferible. (Max of 1 per day). You also has the chance to gain 5% of Exp Bonus clicking on the reward but it will be applied in your character.

- Sell on rashid for 15K or trade for a custom backpack and a new Outfit (Npc: Daily Bosses on Venore).
Requeriments: 4 players and 1 Nostalrius Coin per player to pull the lever. (East of Plains of Havoc)
Time Limit to kill the Monster: 15 minutes

Quando o Arakho chegar aos 75% de vida a sala inteira ficará com fire fields roxos, menos 4 lugares que neles os jogadores ficarão seguros. Caso os jogadores não fiquem nos lugares seguros, os fire fiels roxos darão 1000 de dano e será sumonado 2 dragon lords. Quando o Arakho chegar aos 50% de vida o processo se repete, porém será sumonado 4 dragon lords inevitavelmente. Quando o Arakho chegar aos 25% de vida se tornará invulnerável, surgirão 4 pedras nos lugares seguros e um "machado dourado" na esquerda da sala, que só pode ser empurrado, não transportado. 

Os jogadores devem bater três vezes em cada pedra com o "machado dourado" para quebrá-las. Atencão! Quando o jogador bater o machado na pedra, serão sumonados diferentes monstros. Os jogadores terão 5 minutos para fazerem esse processo, quem ficar fora dos lugares seguros irá morrer. Se os jogadores quebrarem as pedras antes dos 5 minutos, a sala inteira ficará com fogo roxo e os jogadores tem 20 segundos para ir para os lugares seguros. Depois disso o boss voltara a ser vulnerável!


When Arakho Reaches 75% Healthpoints the whole room will be filled with purple fire, with exception of 4 safe spots,located always at north east, north west, south east and west. The players need to run to this spots when the fire appears otherwise they will take 1000 damage and 2 dragon lords will be summoned for each player out of the safe spots. When Arakho Reaches 50% Health points the process needs to be repeated again, but 4 dragon lords will always be summoned. At 25% Health points Arakho becomes invulnerable and 4 stones will be summoned on the safe spots. A Golden axe will also apear on the room. In order to break the stones the players need to kick the axe and use it 3 times on each stone.Every time a stone is hit by an axe different monster will be summoned on the room. It is important to bring destroy fields in case a monster throws fire at the axe. The players have 5 minutes to break the stones, otherwise every player that is out of a safespot will die. If the stones are broken before 5 minutes, the room will be filed with purple fire and the players have 20 seconds to run to the safe spots. After finishing this process Arakho will be vulnerable and can be killed.

 

 Tiranus (Level: 150+[CLICK TO WATCH!]

Rewards                  

 - This scroll grant 25% of Exp Bonus per 1 hour and is intransferible. (Max of 1 per day). You also has the chance to gain 5% of Exp Bonus clicking on the reward but it will be applied in your character.

- Sell on rashid for 30K or trade for a custom backpack and a new Outfit (Npc: Daily Bosses on Venore).
Requeriments: 4 players and 1 Nostalrius Coin per player to pull the lever. (Near of Single Demon on Edron)
Time Limit to kill the Monster: 20 minutes

Quando o Tiranus chegar aos 80% de vida será sumonado um Exchanger, que troca mana por vida, ou seja, da Mana Drain e Mass Healing. 
Aos 65% de vida são sumonado 4 Eye of Tiranus, que dá um dano considerável a cada 2 segundos nos quatro cantos da sala.
Aos 50% de vida é sumonado outro Exchanger na sala.
Aos 30% de vida começam a aparecer Fields que quem passar ou ficar em cima recebe 350 de dano.
Aos 30% também, são sumonados 4 Eye of Healing, que irão curar todos os monstros na sala até serem mortos. Por fim, aos 20% é sumonado mais um Exchanger.


When the boss is at 80% health, it will be summoned an Exchanger, that trades mana for life, mana drain for a mass healing.
At 65% health the boss summons 4 Eye of Tiranus that does considerable damage over time at the 4 corners of the room.
At 50% health, another Exchanger is summoned on the room.
At 30% health fields start appearing on the room, dealing 350 damage to whoever stand or walk on it.
At 30% as well, 4 Eye of Healing are summoned, healing all monsters on the room until they are dead. And last, at 20%, another Exchanger is summoned.

 

 Osyluth (Level: 200+[CLICK TO WATCH!]

Rewards                       

 - This scroll grant 25% of Exp Bonus per 1 hour and is intransferible. (Max of 1 per day). You also has the chance to gain 5% of Exp Bonus clicking on the reward but it will be applied in your character.

 - This scroll grant 50% of Exp Bonus per 1 hour and is intransferible. (Max of 1 per day). You also has the chance to gain 5% of Exp Bonus clicking on the reward but it will be applied in your character.

- Sell on rashid for 50K or trade for a custom backpack and a new Outfit (Npc: Daily Bosses on Venore).
Requeriments: 4 players and 1 Nostalrius Coin per player to pull the lever. (North of Edron)
Time Limit to kill the Monster: 20 minutes

A sala possui duas mecânicas que acontece durante todo o tempo. Uma é as ondas de fogo que nascem das fontes de fogo, podendo vir do sul, do norte, do leste ou do oeste. 
Se o player ficar por onde a onda irá passar receberá dano. A segunda mecânica é a dos espinhos, que nascem aleatoriamente na sala.
Depois de um tempo há uma animação de aviso e em seguida os espinhos sobem causando dano ao player que ficar onde tem os espinhos. 

A cada 12% de vida do Osyluth um portal será sumonado na sala, o qual irá cada vez sumonar criaturas mais fortes. O objetivo é matar o quanto antes para não haver muitos bixos.
São sumonados Petrifying Orbs a cada 25% da vida de Osyluth, que causam um pequeno dano mas paralizam os jogadores, porém são lentos e fáceis de correr.


The room has two mechanics that occur the whole time. One is the fire waves that comes from the fire fountains, which can come from the south, north, east or west.
If the player stands where the waves passes, the player will be damaged. The second mechanic is the spikes, which spawn randomly on the room. After some time there is a warning animation and then the spikes go up, causing damage to whoever stands on the spikes.

Every 12% of Osyluth’s health, a portal is going to spawn on the room, which will summon every round stronger creatures.
The objective is to kill it before there are many monsters. Every 25% of Osyluth’s health, a Petrifying Orb is summoned, which cause low damage but paralyze the players, but they are slow and easy to run from.