Arakho

 
Arakho
(Recommended Level - Normal: 100+ | Perfected: 110+ | Radiant: 120+)

Boss Points: 200

Note: If you defeat the same Daily Boss in the same day (for example a Arakho and a Perfected Arakho), the second defeated Boss will give 50% of the Boss Points. Additionally, if you defeat the same Daily Boss in the same day 3 times (for example a Arakho, a Perfected Arakho and a Radiant Arakho), the third defeated Boss will not give you any Boss Points. Experience and loot will always be rewarded normally.

Experience Points:

Normal: 150.000
Perfected: 175.000
Radiant: 200.000

Tutorial:

Normal: CLICK TO WATCH!
Perfected: CLICK TO WATCH!
Radiant: CLICK TO WATCH!

Rewards:

Normal:
100% chance:  
Random chance:                

Perfected:
100% chance:  IMG
Random Chance: IMG IMG  IMG  IMG  IMG  IMG  IMG          

Radiant:
100% chance:  IMG
Random Chance: IMG IMG  IMG  IMG  IMG  IMG  IMG         

 - This scroll grants 25% of Exp Bonus for 1 hour and is intransferible (only usable on your own character). (Max of 1 per day). You also have the chance to gain 5% of Exp Bonus when you click on the reward but it will be applied to your character automatically for 20 hours.

- Sell on Rashid or Yasir for 15K.

Requeriments:

Normal: Solo or maximum 4 players. Pay 1 Boss Token(Buy at Merchant Auren above Venore Depot or Store) per player to pull the lever.
Perfected: Solo or maximum 4 players. Pay 1 Perfected Boss Token(Buy at Merchant Auren above Venore Depot or Store) per player to pull the lever.
Radiant: Solo or maximum 4 players. Pay 1 Radiant Boss Token(Buy at Merchant Auren above Venore Depot or Store) per player to pull the lever.

Time Limit to kill the Monster: 15 minutes.
Location: East of Plains of Havoc.

Quando o Arakho chegar aos 75% de vida a sala inteira ficará com Fire Fields roxos, menos 4 lugares que neles os jogadores ficarão seguros.

Caso os jogadores não fiquem nos lugares seguros, os Fire Fields roxos darão 1.000 de dano e será sumonado 2 Dragon Lords.

Quando o Arakho chegar aos 50% de vida o processo se repete, porém será sumonado 4 Dragon Lords inevitavelmente.

Quando o Arakho chegar aos 25% de vida se tornará invulnerável, surgirão 4 pedras nos lugares seguros e um "Machado Dourado" na esquerda da sala, que só pode ser empurrado, não transportado. 

Os jogadores devem bater três vezes em cada pedra com o "Machado Dourado" para quebrá-las. Atencão! Quando o jogador bater o machado na pedra, serão sumonados diferentes monstros.

Os jogadores terão 5 minutos para fazerem esse processo, quem ficar fora dos lugares seguros irá morrer.

Se os jogadores quebrarem as pedras antes dos 5 minutos, a sala inteira ficará com fogo roxo e os jogadores tem 20 segundos para ir para os lugares seguros. Depois disso o boss voltara a ser vulnerável!

Perfected: Caso os jogadores não fiquem nos lugares seguros, o jogador irá morrer ao invés de tomar 1.000 de dano. Ao quebrar as pedras, irão aparecer mais monstros.
Radiant: Caso os jogadores não fiquem nos lugares seguros, o jogador irá morrer ao invés de tomar 1.000 de dano. Ao quebrar as pedras, irão aparecer ainda mais monstros.


When Arakho reaches 75% health, the entire room will be covered in purple Fire Fields, except for 4 places where players will be safe.

If players do not stay in the safe places, the purple Fire Fields will deal 1.000 damage and 2 Dragon Lords will be summoned.

When Arakho reaches 50% health, the process repeats itself, but 4 Dragon Lords will inevitably be summoned.

When Arakho reaches 25% health, he will become invulnerable. 4 rocks will appear in the safe places and a "Golden Axe" will appear on the left side of the room, which can only be pushed, not carried.

Players must hit each rock three times with the "Golden Axe" to break them. Attention! When the player hits the axe on the rock, different monsters will be summoned.

Players will have 5 minutes to do this process. Anyone who stays outside the safe places will die.

If players break the rocks before the 5 minutes are up, the entire room will be lit up in purple fire and players will have 20 seconds to get to safe places. After that, the boss will be vulnerable again!

Perfected: If players do not stay in the safe places, they will die instead of only getting a 1.000 damage. When breaking the stones, more monsters will spawn.
Radiant: If players do not stay in the safe places, they will die instead of only getting a 1.000 damage. When breaking the stones, even more monsters will spawn.