Experience Stages | |||
01 Level to 8 Level | 15x | ||
09 Level to 30 Level | 10x | ||
31 Level to 50 Level | 5x | ||
51 Level to 60 Level | 4x | ||
61 Level to 70 Level | 3x | ||
71 Level to 80 Level | 2x | ||
81+ Level | 1x |
Skills | 4x | ||
Magic Level | 2x | ||
Loot | Custom |
⭐Bonus Experience ⭐ | |||
Sharing experience will give additional experience depending on the party size and vocations. | |||
Activating shared experience among character of: Same vocation: 20% |
Frag System | |||
White Skull | 15 minutes | ||
Red Skull | 7 days | ||
Frags to Red Skull | 3 kills in a day (10 in a week and 20 in a month) | ||
Frags to Banishment | 5 kills in a day (15 in a week and 30 in a month) | ||
Ban Time (Account) | 3 days |
Server Info | |||
World Type | Open PvP | ||
Client Version | Nostalrius Client 7.4 (New Anti-Bot Security) | ||
Location | United States |
General Information | |||
Server Save | 07:30 GMT -3 | ||
Premium Account | Everyone is PREMIUM! | ||
Promotion | Free Account | ||
Outfits | Free Account | ||
Boats and Spells | Free Account | ||
PZ Lock | 15 Minutes | ||
War System | PvP-Enforced | ||
Cast System without Password | +5% Experience | ||
Protection Level | Rookgaard | ||
No Protection Zones | Boats and Carpets | ||
Loot Message Configurable | Yes (!loot on/off) | ||
Level to Buy House | Level 50 / Only House Coins | ||
Depot Limit | 6000 Items | ||
Level to Create Guild | Level 20 | ||
Desert Quest Solo | Yes | ||
Monsters can be Lured anywhere | Yes | ||
No stairjump exhaust | Yes | ||
Possibility to make UH traps | Yes | ||
Bank system: Deposit and Withdraw | Yes | ||
Auto raids with the possibility to loot rare items | Yes | ||
Do member of the same Guild open White Skull if they attack team mates? | No | ||
Can I lost my Items if I lose my House with my Depot Full? | Yes |
Anti Skull Bashing |
Caso um jogador atacar um membro de uma Guild que esteja (White Skull or Red Skull) e pegar (Yellow Skull), todos os membros da Guild da tela poderão ver que ele está de (Yellow Skull) e não somente o personagem que ele atacou. Esse sistema tem como objetivo evitar o entrosamento de uma batalha em andamento. If a player attack a member of some Guild that has (White Skull or Red Skull) and got (Yellow Skull), everyone from his Guild that his in their screen will be able to see that he has (Yellow Skull) and not only the guy that he attacked. This system was made to avoid intruders into the battles. |
Protection System (Guilds) |
O jogador que completar os requisitos abaixo, poderão matar personagens que tenham 50% do seu level sem penalidades para nenhum dos lados. [Pré-requisitos Agressor]
[Pré-requisitos Protegido]
ATENÇÃO: Jogadores que abusarem do novo sistema matando jogadores mais fracos, terão a sua conta banida por 7 dias após analise de um gamemaster. |
Blessings |
There are 5 different blessings: The Spiritual Shielding, south of Thais. The Embrace of Tibia, north of Carlin. The Fire of the Suns, just below Ab'Dendriel. The Wisdom of Solitude, on Nordag's Island. The Spark of the Phoenix, inside Kazordoon. First Kawill then Pydar. |
A character loses 10% of his experience when he dies, but Promoted players only loses 7%. Each blessing decreases the percentage by 1%, so the least possible experience a player can lose upon death is 2%, with blessings and promotion. After death a character will lose all blessings. |
Vocation | HP | Seconds | Vocation | Mana | Seconds | ||||||||||||||||||
Elite Knight | 1 | 2 sec | Elite Knight | 2 | 4 sec | ||||||||||||||||||
Knight | 1 | 3 sec | Knight | 2 | 6 sec | ||||||||||||||||||
Royal Paladin | 1 | 3 sec | Royal Paladin | 2 | 3 sec | ||||||||||||||||||
Paladin | 1 | 4 sec | Paladin | 2 | 4 sec | ||||||||||||||||||
Master Sorcerer | 1 | 4 sec | Master Sorcerer | 2 | 2 sec | ||||||||||||||||||
Sorcerer | 1 | 6 sec | Sorcerer | 2 | 3 sec | ||||||||||||||||||
Elder Druid | 1 | 4 sec | Elder Druid | 2 | 2 sec | ||||||||||||||||||
Druid | 1 | 6 sec | Druid | 2 | 3 sec |